Blender3D guide

Blender 3D Guide: A streamlined path from beginner basics to creating and exporting avatars for use in Three.js. This guide focuses on essential workflows, linking directly to high-quality YT tutorials for each step—no fluff, just actionable learning.

Step-by-step instructions

Tools

  • Blender (free, open-source) - blender.org

  • Three.js (for self-hosting)

  1. Blender Basics

  2. Create an Avatar

    • Use Rigify to generate a humanoid rig and build your character around it.

    • Start with a base mesh (e.g., MakeHuman or manual sculpting).

    • Watch: Josh Gambrell’s Introduction to Hard Surface Modeling for clean mesh techniques.

    • Rig with: Grant Abbitt’s Rigify Guide.


  3. Create a 3D Face from Your Photo Using FaceBuilder in Blender

FaceBuilder (by KeenTools) is a powerful Blender add-on that turns your photo into a 3D face model using AI-assisted alignment and texturing. 

Install FaceBuilder

  1. Create New Head

    • Open the N-panelFaceBuilder tab → click Create New Head

    • A default 3D head appears in the scene.

  2. Add Your Photo

    • Click Add Images → load your face photo (single image works)

    • FaceBuilder auto-detects the face and aligns the mesh roughly.

  3. Align Mesh to Face

    • Use Auto Align to refine positioning

    • Drag red pins (reference points) to match facial features (eyes, nose, chin)

    • For non-neutral expressions (smile, raised brows), enable Allow Facial Expressions

    • Toggle mesh visibility with Tab to check accuracy

  4. Generate Texture

    • Go to the Texture tab → click Create Texture

    • FaceBuilder bakes the photo’s colors directly onto the 3D model

    • Adjust source views or resolution via the gear icon if needed

  5. Finalize & Export

    • View result in Solid or Material Preview mode

    • Export as .obj, .fbx, or use for rigging, animation, or GLB export

Continue on, Exporting

  1. Export as GLB

  2. Self-Host on Three.js

    • Use GLTFLoader to load your .glb file.

    • Set up a basic scene with camera, lights, and animation mixer.

    • Host locally or via GitHub Pages.

    • Watch: Three.js Fundamentals – Loading GLB Models – official guide for integration.